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new file system CASC

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phucko1:
So Inico, how do I extract the files from .DAT? I got no program that can open them except Notepad and HEXEditor xD

kinzcool:
Also, guys, if some of you could retrieve a list of DBCs/DB2s it would be epic.

PhilipTNG:

--- Quote from: "phucko1" ---So Inico, how do I extract the files from .DAT? I got no program that can open them except Notepad and HEXEditor xD
--- End quote ---

You can use Jaeder Naub, as noted in this little guide here for HOTS:
https://www.ownedcore.com/forums/heroes ... ost2975855

After a while, you might end up making your own dumper. I ended up making an 010 Editor script to dump out m2 files and skin files(clunky on the skin part, still needs work).  But depending on your boredom and time to spare will tell what you yield. :)  But as noted already by others, the filenames aren't retrieved in the Dat files, so yeah.....

inico:

--- Quote from: "AnthonysToolbox" ---
--- Quote from: "phucko1" ---You can use Jaeder Naub
--- End quote ---

--- End quote ---

But Jaeder Naub doesn't export M2 or BLP files.

EDIT: Also, from "data.016" to "data.023" you can found a lot of wod and 5.4 models and textures.

New dwarf model DK face:


Dark iron death star:

fean:

--- Quote from: "inico" ---I managed to export a lot of textures, sounds and models with "offzip" and hex (didn't use Tom's extractor). The problem is that they don't have file names (and .m2 models are almost useless without .skin files)
--- End quote ---
I've tried that, but when I try to use offzip, I get

"zlib Z_DATA_ERROR, the data in the file is not in zip format  or uses a different windowBits value (-z). Try to use -z -15"

and I don't really know what to do.
How did you do it ?

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