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[SHOWOFF] Custom wow client with Unity 3d

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Serifaz:
Hey guys.
its been a while since I posted, I know to a lot of you this will seem worthless. but I thought I would post it anyway.
I am rebuilding world of warcraft in Unity 3d
I just got some character customization done after a simple login script that hooks up to a new extension in smartfox.
again just thought I would show it to you guys.
[media:19gqhxk7]https://www.youtube.com/watch?v=N8Kpv9o2fEc&feature=youtu.be[/media:19gqhxk7]

phantomx:
Hey man nice job looking good.

I was just wondering why not use Unreal Engine since it's open source and much stronger then Unity and yields to better performance?

Serifaz:
Thanx man :)
I considered it. I guess its just because I know c# and prefer to use unity.
probably just because I know how to use it.

p.s. if anyone knows c# I am looking for people to help out.

phantomx:

--- Quote from: "Serifaz" ---I considered it. I guess its just because I know c# and prefer to use unity.
probably just because I know how to use it.

p.s. if anyone knows c# I am looking for people to help out.
--- End quote ---

I can understand that but c# isn't that far off from c++.

Unreal uses C++ and blueprints which don't require you to script but considering you're remaking wow in it I'm pretty sure the scripting will be required.

Serifaz:
Yeah. I think it won't be too bad though.
If it becomes a problem I will definitely re consider the engine.

Honestly I was just waiting to get trolled for posting this. Thanx again for your positive response

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