Forum > Modelling and Animation
[HELP] M2Mod(3,4) - Exporting Cata .M2 to Wotlk .M2
<< < (2/2)
Soldan:
I suppose I could export to FBX, then use the converter to convert FBX to 3ds, and then use glitchy's converter from 3ds to .m2..
What do you think, would that work?
EDIT: But then, just thinking, that doesn't actually change anything in the .m2, so how would it work on wotlk?
doresain:
you can't export m2i v4 to m2i v3 trought .blend you need to export m2i v4 to blend, load a m2i v3 and add the mesh saved in .blend format, probably you need to swap some bones between m2i v3 and m2i v4
if you want to convert m2 cata model to wotlk you must use 010 hex editor + m2 template
m2i needs to be merged with the same M2 you've used to create it, so you can't export an m2i v4 to .blend and then to m2i v3 because you can't merge it , but you can reassign the bones of imported mesh to a m2i v3 file (i made it for ysera model on nightelf female m2i v3)
make some try with simple model edit, m2mod* had a lot of bugs and may not work!
--- Code: ---#InputM2 = C:UsersSoldanDesktopTyraelMountCataTyraelMount.m2 #OutputM2I = ----- InputM2I = C:UsersSoldanDesktopTyraelMountWotlktyraelmount.m2i OutputM2 = C:UsersSoldanDesktopTyraelMountWotlktyraelmount.m2 --- End code ---
it isn't correct, you need $inputm2 $inputm2i and $outputm2 to merge m2 with m2i!
Navigation
[0] Message Index
[*] Previous page
|