Forum > Serverside Modding
Trinity WLK - Limits on Factions?
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Ascathos:
--- Quote from: "Big Bad Bot" --- --- Quote from: "Scytheria23" ---I had the exact same problem myself (first dozen or so new factions worked fine, then POP!). In the end I just reused the redundant ones. --- End quote ---
I tried it once replacing the CTF - Flag - Horde 2 reputation (ID=1160) and doesn't work, but puttin the exact same one on ID 1164 works without issues -but I have other custom faction I need in that ID-
--- Quote from: "Ascathos" ---There is a file in your ServerCrashlog folder. It's a .txt file.
Can you upload it's content to a pastebin and post it here ? --- End quote ---
I don't have the option to save crashlogs active, the last one was from 2014 LOL. Con you tell me how to turn it on? --- End quote --- Crashlogs are ALWAYS generated if worldserver crashes. The only useful ones are from Debug, though. RelWithDebug is "meh", but might be a pointer already.
Steff:
If not and you use a repack there are options for logs in the config file(s). Perhaps they are turned of.
Big Bad Bot:
For some kind of strange reason, I found the new crash logs! I think I was totally sleepy when I see the folder the first time :|
Crashes/Worldserver.exe
--- Quote ---Revision: TrinityCore Rev: 0 Release Hash: Archive (Win32, little-endian) Date 30:5:2016. Time 2:49 //=====================================================
*** Operation System *** Windows Vista or Windows Server 2008 Server 4.0 Service Pack 1 (Version 6.1, Build 7601)
//===================================================== Exception code: C0000005 ACCESS_VIOLATION
--- End quote ---
Amaroth:
Nah, can you just show me screenshot of your faction.dbc custom entries?
Big Bad Bot:
Here's the two versions: The one wich works having a few new factions and the one with one line more wich doesn't work:
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