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[SHOWOFF] Terror Vale

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Barov:
Actually it's supposed to be pitch black on the whole planet, or at least extremely dark because of the apocalypse and what triggered it. But since Marshmotte and the Vale are magically enlightened ( a sort of illusion), I'm trying to reach something a little darker than what you've got there on your first screen.

For the lamps, I'm currently trying to figure out how to properly use the vertex shaders.

iindigo:
M2 lighting may also do the trick for you. Below is what I got from playing around with the Cata lamppost model and lightadder.

Barov:

--- Quote from: "iindigo" ---M2 lighting may also do the trick for you. Below is what I got from playing around with the Cata lamppost model and lightadder.

--- End quote ---


Thanks !

Barov:
Dark night and town lights test :)


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