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[TOOL] [Adt edit] ADT Converter

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KevinBM:
I'm trying to run adt converter.
My question is: Does the converter create the models, or do I need to have them already on my computer, so that
this converter make them compatible to noggit ?

Mjollna:
The adt converter converts adt, so models are untouched.

KevinBM:
Oh sry I meant adt :P

fean:
Wait, are you asking if you need some adts to convert them ? -_-

Oh, and before you ask : this soft converts any 0.7+ / 1.x / 2.x / 3.x adt to 4.x and not 4.x to 3.x, so they will not be compatible with noggit.

Mjollna:
Up ! Threads are mixed up for ADT Converter and the alpha adt > current adt part of Gillijim Project, so I guess the easiest is to update here.

Added objects placement to alpha adt > current adt conversion :)

So now you can get a "ready-to-go" half-broken with objects (but fun) alpha converter.
It's the *current* objects that appear on the map though, so some things may have changed since alpha... not that many though O_o
So for now, no old IF or UC, since there's no models conversion at all.  

Use this as main.cpp when you compile the latest version (commit 9cffe24b1597) : http://pastie.org/4368790

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