Forum > Random
[QUESTION]Wanna put another car into wow- Gimme a suggestion
<< < (6/8) > >>
phantomx:
Sure no problem.
By any chance do you have a version of the model with the wheels detached, if you don't that's fine I can detach them.
phantomx:
So 1 hour later and here you go still need to make some finishing touches but let me know if you want the headlight and a mounting point even though you can't see your character because the windows are black and I left them like that because there's no interior.
[media:180jzval]https://www.youtube.com/watch?v=yGPV6xGCHEo[/media:180jzval]
P.S.
I made the axis spin with the wheels to make it more realistic since they are exposed.
Edit: there you go enjoy. :ugeek:
Patch-Download-Link-http://adf.ly/qriXk
phantomx:
If you need any other models done let me know I've got some spending time. :ugeek:
Edit: I just noticed the link was broken lol it's fixed now.
PhilipTNG:
--- Quote from: "phantomx" ---I love the Bentley.... but does it have voice recognition? --- End quote ---
Nope but it does have One Click Start Functionality!! All for the low price of Your Time fooling with DBC Files and Database entries. ^_^
And great job at doing that truck in an hour. I guess I'm just more anal than most people hehehe... i tend to take atleast 2 hours on my fastest go at something if the model comes under 19,980 polygons to boot XD
phantomx:
--- Quote from: "AnthonysToolbox" --- --- Quote from: "phantomx" ---I love the Bentley.... but does it have voice recognition? --- End quote ---
Nope but it does have One Click Start Functionality!! All for the low price of Your Time fooling with DBC Files and Database entries. ^_^
And great job at doing that truck in an hour. I guess I'm just more anal than most people hehehe... i tend to take atleast 2 hours on my fastest go at something if the model comes under 19,980 polygons to boot XD --- End quote ---
I like using the darkspear raptor for testing the models instead of adding in the display id.
Also it was fast/slow because the truck was around 17k polygons but I had to hand select all the faces of the four wheels and 4 axis so that took the most time.
When I finished I crunched it down to 15k polygons. :ugeek:
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