Forum > Showoff - what you are working on
[SHOWOFF] What Are You Working On
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Steff:
After some research i started to model my keep town. First result.
Created from scratch.
Skarn:
Looks nice. I like the gates mostly.
Allifeur:
It still lacks some windows valorization with another texture. Though you're starting to make good models.
On my side I'm still working on my island. Now I'm making a human town, but it is still a big WIP.
Here is the "skyline" of the town... that shows you that I still have a lot of work to do there. (+ The mountain range, + the undersea work, it will take a lot of time.) It's easy to see this is not finished, there are not even boats.
There is also this dwarf tower reskin that I made long ago that I always wanted to use. I'll probably only change the wooden floor texture to make it fit more with the harbor, but that's all.
And talking about details, you can see the grass particular shape : It's actually an alphamap based on a grass texture that I drew on a whole ADT and then made repeatable. Then I changed its intensity, and now I use it on the whole island as base texturing. So when I don't work somewhere, it is still textured. It is a useful alphamap for forest, because when you put a texture, it creates a little roots effects with all the lignes.
Finally, totaly unrelatedly, I improved the Kul Tiras Helms and shoulders quality from 64x64 to 256x256 by remaking both of their textures. You'll probably don't even see the difference. Plus I saw that Blizzard re-made this helmet in WoD, so, this little last work is condamned to be forgotten.
Steff:
Thanks to both. It is the. Lower defensive wall. There are no windows where enemys could enter the keep. They wil come in the buildings behind. The some you see are shooting windows.
This is just the early start and i will expand the thing much.
Your build looms good. Some kind of trading outpost. Don't forget to place some goods around in the landscape. Like mines or big wood areas :)
Great work.
stoneharry:
Some progress on a new project I've started working on:
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