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Nagrand Zone restoration.

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Poisonleaf:

--- Quote from: "Skarn" ---New Noggit is also able to add water chunk by chunk with different height.
--- End quote ---

U sure? because when I try to add another "pool" close to my current one I can't seem to get them in difference hights.

And i'm using noggit 3.0.15

Milly:

--- Quote from: "Poisonleaf" ---
--- Quote from: "Skarn" ---New Noggit is also able to add water chunk by chunk with different height.
--- End quote ---

U sure? because when I try to add another "pool" close to my current one I can't seem to get them in difference hights.

And i'm using noggit 3.0.15
--- End quote ---

Check this out, it tells you what to do ;)


--- Quote from: "Skarn" ---o Water chunk-by-chunk editor - when you are in the water editing mode you can add water with Shift + Lmouse and remove it with Ctrl + Lmouse. To select some chunks you need you can press Alt + Lmouse, and Alt + Ctrl + Lmouse to deselect them. It is possible to change the height of the selected chunks, fill the selection with water. If nothing is selected, you will move the water on the entire ADT. There is also a water crop function that removes all the useless water under the terrain, so that fishing can work properly on your custom maps now. By the way, Noggit crops the water absoultely identically to the way Blizzard does it, so it's a blizzlike feature for sure.
--- End quote ---

Skarn:
Also the last revision is 3.0.22 which is available in the Beta thread.

Poisonleaf:
Hey thanks skarn and milly for the help.
Ill check out the new addition of noggit asap.

Alot has changed on the map, more details has been added inc some texture changes, ill try to share something asap.

Apart from that there is still loads of things to do to bring nagrand back to life.

On the side note.. My GF is called milly... odd ^^

Poisonleaf:
This is how it looks atm atleast the first area with more details.



Still has some work to do on the path and more details,scenery.

Feedback/advice is always welcome.

Edit: I tried the tools/keybinds you suggested milly but I can't seem to raise other parts of the water without raising some parts that can not be raised.

De deselection of the water doesn't seem to work.

Do I have to be close to the water i want to raise to deselect the water or where do I click to deselect it.

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