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SDL 1.2
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detonatorss:
--- Quote from: "Steff" ---I am a old man.For me only :) :( ;) exist.
And rotating works as ever. Only the speed on numpad was slown down as wish of many people. Add Shift or CTL or both to numpad 9 and 7 for rotation Also you can rotate as ever with right mouse + shift + mouse move to left or right. --- End quote ---
Thanks! i need this :D
Steff:
Perhaps visit all the hidden mysterious magical place of secrets ;)
wiki/index.php5?title=Main_Page
Also the pro feature hotkey H(elp) inside of noggit often clears the twilights.
Excuse the small pack of sarcasm. ;)
tippythop:
The wmo import bug still exists....
Downloaded NoggitSDL1.2 and get this
--- Code: ---7779 - (Video.cpp:282): [Error] OpenGL: (at Liquid::draw:: after the draw list): GL_INVALID_VALUE 13929 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV" "Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)". Please excuse the inconvenience. You may want to report this error including the log to the developers. 13930 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1 14015 - (StackWalker.cpp:1133): [Error] 00E2721C (noggit): (filename not available): (function-name not available) 14015 - (StackWalker.cpp:1133): [Error] 00DF8CA7 (noggit): (filename not available): (function-name not available) 14015 - (StackWalker.cpp:1133): [Error] 6A2DB9DF (MSVCR100): (filename not available): XcptFilter 14015 - (StackWalker.cpp:1133): [Error] 00E58B6B (noggit): (filename not available): (function-name not available) 14015 - (StackWalker.cpp:1133): [Error] 74FC33AA (kernel32): (filename not available): BaseThreadInitThunk 14015 - (StackWalker.cpp:1133): [Error] 77799EF2 (ntdll): (filename not available): RtlInitializeExceptionChain 14015 - (StackWalker.cpp:1133): [Error] 77799EC5 (ntdll): (filename not available): RtlInitializeExceptionChain
--- End code ---
Here is my config:
--- Code: ---#This is a config file template. To use it rename into noggit.conf and set your options #Edit this to your WoWFile!!! #Path = E:World of Warcraft
#Edit this to your Project-Directory and uncomment if you want to use it! #ProjectPath = E:project01
#Set this to the file where you will import models from (the model viewer log for example :) ) #ImportFile = E:World of WarcraftWoWModelVieweruserSettings
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standard value and will be taken if you do not set this value. FarZ=2048
--- End code ---
I even tried editing the config and adding log.txt to the modelviewer path still the same issue
Steff:
Yes the "the user is unable to read" bug still exists :)
Please read manual or better try my tutorial. In part 2 a full working environment for modding is provided.
wiki/index.php5?title=Noggit_user_manual#The_config_file
viewforum.php?f=78
Why my answer is so cheeky?
You don´t say I have a problem to run noggit. You direct say its a bug in the application.
steeth:
ok what im getting is on some of the bigger object which are wmo's I cant use Ctrl rotate on them I can use alt and shift though which doesn't seem to make sense and is extremely frustrating due to the fact they like to spawn all messed up in different directions. and the Wow model viewer when I go to upload wmo's or any files from it I get a noggit crash. but that's not a big deal I can import them to the noggit txt file and use them that way but id really really like to know why the Ctrl rotate isn't working on some models.
Edit: LMFAO, I just figured it out all I have to do is Ctrl-R and it resets the rotations that I want it to and unlocks the Ctrl rotation for me a little buggy and weird but idc as long as I can continue to world build im happy. know to possibly figure out why noggit loves to crash at random maybe I just don't have a good enough processor or graphics card even tho this comp is brand new. :|
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