Forum > Noggit
[RELEASE] [BETA] Noggit SDL 1.4
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Skarn:
--- Quote from: "Lawes" ---thx !
the kill shadow is planned ? --- End quote --- yes. It is in todo list after vertex shading rendering fix, big alpha support and alphamap import/export.
Makpptfox:
Thanks, i'll test this one asap.
Amaroth:
I would also suggest chaning of "show wireframe" function. Terrain is simply uneditable while this is turned on. I would not make it completely invisible in this mode and I would make sure that even clicking into face will move it (not some behind). If current version of wireframe is like this on purpouse (I have no idea why would that be so), just add another function.
Hobbilis:
Would anyone mind posting this on some other hosting site... http://en.file-upload.net/ perhaps?
Lawes:
what is the sharder ?
will u add a option in paint mode for clear texture on a chunk or a solution to replace texture with the new one ? bcs i cant paint with new texture
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