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[TrinityCore 3.3.5a] Error on compiling a new server.
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kestus0756:
Hello, I've tried to compile a fresh new server, I've done configuring and generating the stuff in Cmake GUI and now I have to compile the server itself. So after like 70% it just says Fatal Error. Help would be appreciated. Thanks.
EDIT: It now compiles 100% but there are still heaps of errors, like this: compiler out of heap space, cannot open game.lib file and BOOST warnings. Please, I really need help.
Ascathos:
With and without CorePCH and ScriptPCH C/C++ Compiler Driver crashes. Ram seemed fine, at least as long as stack does not suddenly clear up after the compiler errors. I did not particulary check that.
No space issue. Enough space left.
boost 1.59. Generated a macro redefinition warning on every file compiled (boost related), however I do not thinkg this is the issue.
I got no idea which revision that was. Kestus can provide that.
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