Forum > Serverside Modding
[QUESTION] [Trinity 3.3.5] More than 3 talent trees
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Degen:
So I tried a few things. I added a new row in TalentTab.dbc for a Warrior - Holy talent tree (pointing to Paladin's Holy tree as a placeholder for now) and I added the Holy skill to warriors in playercreateinfo_skills.
http://i.imgur.com/x2EoLhE.jpg There were a few problems..
Edit: Editing SkillRaceClassInfo.dbc lets Warriors learn the Holy skill. The talent tab won't show up though, and adding a line to TalentTab.dbc breaks the window.
noc:
You'll have to modify TalentFrameBase.lua and Blizzard_TalentUI.lua
Degen:
--- Quote from: "noc" ---You'll have to modify TalentFrameBase.lua and Blizzard_TalentUI.lua --- End quote ---
Where is the TalentFrameBase.lua file located? (I'm using Trinity core 3.3.5) Is the default talents UI just not expecting more than 3 tabs?
noc:
Basic yes 3 no more tabs and 1 for glyphs and one for the pets . Blizzard_TalentUI you will find in " Interface AddOns Blizzard_TalentUI " and TalentFrameBase in " Interface FrameXML "
Amaroth:
And in case you still don't know where to find those files even when you know where they are located, open MPQs in your Data and Locale folder in Merged mode (in MPQEditor File>Open MPQs With Options).
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