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Uthil's cosmetic model update [1.12v]
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Simple_Spectr:
Uthil, mb try to use wmo editor for some buged wmos (whos cant swaping) and after change hex code of wmo to compatible it with classic. Or you try to do it and it not work?
Uthil:
--- Quote from: "leeviathan" --- --- Quote ---my major problem exists about weapon unsheathing,model does the animation correct but you don't see any weapon been hold. --- End quote ---
Recently Spik96 advised me on how to stop my Druid Bear Form from displaying its weapon in hand. I have a hunch the same fix might work here. If my hunch is correct, the problem is from the HandRight and HandLeft "Attachments" in the m2, specifically the Animation Block for these attachments needs to be enabled ("01") to show the weapon in hand. I guess that the Animation Block binary toggle is only essential for vanilla/burning-crusade(?) Not entirely sure...anyway there's more info here https://wowdev.wiki/M2/WotLK#Attachments
So for my Druid Bear m2, I actually had to do the opposite of what you're trying to do; I had to change the Animation Block for HandRight/HandLeft to "00" (disabled) to stop the Form from showing weapons. --- End quote ---
Oh i see, got your point. I try to check it on blender and the DBCs again soon since im kinda busy from work. But really thanks for the information. It might work, got a small hunch too. :D :roll:
Uthil:
--- Quote from: "Simple_Spectr" ---Uthil, mb try to use wmo editor for some buged wmos (whos cant swaping) and after change hex code of wmo to compatible it with classic. Or you try to do it and it not work? --- End quote ---
No i actually didnt use the WMO editor to be honest and also didnt thought that damn Blizz had them faced in the other axis from the original. I thought that will be normal and the game will handle the position/rotation. Im gonna give it a try.
leeviathan:
--- Quote ---I try to check it on blender and the DBCs again soon --- End quote ---
Just to clarify, the modification I'm talking about would be done directly to the Vanilla-WoW (or Burning Crusade) m2 file.
spik96:
--- Quote from: "leeviathan" --- --- Quote ---my major problem exists about weapon unsheathing,model does the animation correct but you don't see any weapon been hold. --- End quote ---
Recently Spik96 advised me on how to stop my Druid Bear Form from displaying its weapon in hand. I have a hunch the same fix might work here. If my hunch is correct, the problem is from the HandRight and HandLeft "Attachments" in the m2, specifically the Animation Block for these attachments needs to be enabled ("01") to show the weapon in hand. I guess that the Animation Block binary toggle is only essential for vanilla/burning-crusade(?) Not entirely sure...anyway there's more info here https://wowdev.wiki/M2/WotLK#Attachments
So for my Druid Bear m2, I actually had to do the opposite of what you're trying to do; I had to change the Animation Block for HandRight/HandLeft to "00" (disabled) to stop the Form from showing weapons. --- End quote ---
I don't think that's his problem, I already checked that and all the attachments are always enabled when no info is given :
--- Code: ---if(animateAttached.isEmpty()){ output.animateAttached.addKeyframe(0, (byte) 1); }
--- End code --- In character models, all attachments animation blocks are the same so all of them should always display. At the moment I don't know what causes the specific bug Uthil had.
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