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[TOOL] OBJ to M2 converter + Sources

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StafordDev:
I get error when loading a *.obj file:

eeduu:
the new converter are confused... how to add textunit? or flags? please help..

pd: not command (command easy) but dont undersantd, nice first converter is more better!!

pd: error 0xc000007b antiguiti converter..

kojak488:

--- Quote from: "StafordDev" ---I get error when loading a *.obj file:
--- End quote ---

Check your object export options in your modelling program?

Steff:
I did a simple box in 3d studio and even did not get this converted.
I tried with different settings but no goal.

It will clearly work if i go the blender import export way.
But this js no usable way of doing it for bigger projects.
Becaus it is time consuming unnecessary work.

Thats why i search a way to direct convert 3d s exports.

PhilipTNG:

--- Quote from: "Steff" ---I did a simple box in 3d studio and even did not get this converted.
I tried with different settings but no goal.

It will clearly work if i go the blender import export way.
But this js no usable way of doing it for bigger projects.
Becaus it is time consuming unnecessary work.

Thats why i search a way to direct convert 3d s exports.
--- End quote ---

If you spend 10~20 hours on "Bigger Projects" as you say, what's 3-5 minutes to drop your model into blender and back out as an OBJ gonna cost?  I personally go from Cinema 4D to Blender then to his converter, I spend anywhere between 5-20 hours on a model project and spend 2 minutes getting an obj out of it from blender.

You're blowing it out of proportion.  And again, what is 2 minutes to your original total work time?  Nothing at all, there is no need to complain about it as it's not costing you any net time compared to your original work duration.

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