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[SOLVED] [WotLk] Borean Tundra Geysers?

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Bueza:
How do they work? Is it a NPC? Is it an m2? I can't find it in WMV if it's an m2. I have no idea how they did the geysers in the pools of water in borean tundra. If someone could let me know I would be forever grateful.
(Here's a screenshot of them: http://prntscr.com/9wosoa)

update: it's also not a gameobject?? Can't target it with gameobject commands.

schlumpf:
It is very likely just a doodad on the adt. Also, no matter if npc, gameobject or doodad, you should be able to find it in WMV.

To be exact


--- Code: ---world/expansion02/doodads/boreantundra/geysers/borean_bubbles_01.m2
world/expansion02/doodads/boreantundra/geysers/borean_geyser_01.m2
world/expansion02/doodads/boreantundra/geysers/borean_geyser_02.m2
world/expansion02/doodads/boreantundra/geysers/borean_geyser_03.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysereffect.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysernosteam_04.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysernosteam_05.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysersteam.m2
world/expansion02/doodads/boreantundra/geysers/borean_mineralpool_01.m2
--- End code ---

Amaroth:
Aye, its just M2 doodad spawned on ADTs. And yes, models schlumpf posted are those youa re looking for, I used them once already and they work fine.

Bueza:
Thank You! those were the m2s I saw earlier but I never saw the geyser errupt in WMV. But it works! Any tips on how to select them in noggit? I can't exactly see where I'm placing it..

Amaroth:
When you are not sure where will your model A appear or how will it look like, you can always spawn another model B on place where you want to have model A. Select your helper model B, then import your model A while having B selected and A will appear in B's origin. Btw, when model is made purely of particle emitters, it will likely be completely invisible (and unselectable) in Noggit.

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