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[QUESTION]Custom Tileset not working

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AgeofCraft:

--- Quote from: "TheBuG" ---You're missing the _s.blp file

Try disabling projected lightning.
--- End quote ---

this was the problem  :D
Big thanks to you and to the other for the answers !

AgeofCraft:
The Tilesets are working, edited the terrain in Noggit add some of my textures on it and get this ingame:


What i do:
i clear the adt textures with my custom texture, i use fully custom textures for my map.

AgeofCraft:
I found the problem for the crash i tried some operations i create a clear texture on 4 adt´s with my custom textures and try this:


and i get some texture errors but its working:


and now i get textures on mountains and get instantly on my map the 132# Error.




Whats the problem ?

Shelldon:

--- Quote from: "AgeofCraft" ---and i get some texture errors but its working:

--- End quote ---
You have wrong mimap nuber here. Try to convert ur textures via blp lab and set mimaps number to 11-12.


--- Quote from: "AgeofCraft" ---and now i get textures on mountains and get instantly on my map the 132# Error.

--- End quote ---

Try to fill all 4 texture layers on that place. Sometime i have the same bug, one good friend reccommended me to do it and it works. I have no idea why, but it works.  :)

Skarn:
It works only if the problem is caused by groundeffect adder errros.

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