Forum > Level Design
Texture issue
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Chris:
1. Sorry if it's in the wrong section, didn't know where to post
I extracted some of the WoD WMO's (Ashran, Human, Orc) ones, converted them using anthony's convertert .bat (setted it correctly) but in noggit they are textureless, havent checked in-game
EDIT: I just noticed I don't have the .SKIN files, but my CASC explorer doesn't have them either. O_O Someone help??
Krang Stonehoof:
WMO files does not have .skin files. They are just WMO's. WMO's have other WMO's files with numbers at the end of the file, for example Undercity.WMO have a lot of Undercity_01.WMO, Undercity_02.WMO etc.
And you shall be able to see the textures fine in-game. Noggit usually is not responsible to show up objects and world objects from other patches than 3.3.5.
Chris:
--- Quote from: "Krang Stonehoof" ---WMO files does not have .skin files. They are just WMO's. WMO's have other WMO's files with numbers at the end of the file, for example Undercity.WMO have a lot of Undercity_01.WMO, Undercity_02.WMO etc.
And you shall be able to see the textures fine in-game. Noggit usually is not responsible to show up objects and world objects from other patches than 3.3.5. --- End quote ---
Yes they do have a lot of 001 , 002, 003's and stuff. I'll check in-game when I can.Thanks a lot kind sir!
Amaroth:
Noggit can't render a lot of WMOs from other expansions properly, thats true, but in most cases there are some well displayed textures and some at least look a little bit like original ones which are to be shown. When something is just white like this, it looks more like you simply don't have their textures. I personaly have both of these WMOs, use them and they show up much better in noggit than this.
Its quite likely that you just don't have their textures. Have you extracted them as well?
Btw, about .skins and so on, retro-porting and especially retro-porting of WMOs is not something what I would really recommend to someone who is beginner. You still might try, yep, but I am not sure how far will you get.
Chris:
--- Quote from: "Amaroth" ---Noggit can't render a lot of WMOs from other expansions properly, thats true, but in most cases there are some well displayed textures and some at least look a little bit like original ones which are to be shown. When something is just white like this, it looks more like you simply don't have their textures. I personaly have both of these WMOs, use them and they show up much better in noggit than this.
Its quite likely that you just don't have their textures. Have you extracted them as well?
Btw, about .skins and so on, retro-porting and especially retro-porting of WMOs is not something what I would really recommend to someone who is beginner. You still might try, yep, but I am not sure how far will you get. --- End quote ---
I've ported .m2's from cata,mop,wod before and they worked just fine, they showed up completely in noggit aswell Having issues with WMO's, though.Will have to check in-game And as an example, I do have some files
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