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WDT and WDL
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longkallsong:
to day i was looking troght some mapfiles in Patch mpq and i saw there was ADTs but no WDT´s only Wdl´s what is the difference and wy use the Wdt as all tutorials say ?
Mjollna:
You have a full doc here :
http://www.pxr.dk/wowdev/wiki/index.php?title=WDT http://www.pxr.dk/wowdev/wiki/index.php?title=WDL
The basic idea is that both files have a totally different role.
- Wdl represents the low res mountains you can see far away when you're walking on a map ingame. - Wdt helps the game to know if there's an adt at a particular place or not. If adt/wdt don't correspond, you're sure to get the client to crash.
Patches add new (or modify) content to what's already here in pre-existing mpq, so that's why you don't have all kinds of files in every patch.
longkallsong:
oh ok thanx :D now i got a custom patch with my world edited EmeralDream :D
Steff:
And WDTs are also can hold WMO positions and NO ADTs for WMO only Maps. Like raids or inis without any ground.
longkallsong:
omg :O my patch dont work :( and in game where the worldbuild shall be its just flatgrass nothing changed :( i have got patch-4.MPQ worldmapsemeraldream as it shuld be coz i dont need any Map.DBC or areaTable or ? :O coz i dont got any :D btw he world build i have im planning to get in to Maruum thats wy i have worked on it this entire week :D
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