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[SHOWOFF] Molten Stonebreaker

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Vel:
yes it is possible and very easy. For example, I found a way to get rid of the "Oo" error in any model, and therefore Rebuild no longer needed.

Vel:

--- Quote from: "phucko1" ---It is possible to convert from 3ds/obj > mdx/mdl > m2.
--- End quote ---

... > ms3d > import in war3modeleditor to mdx
.... > 3ds > paste from file function in mdlvis > + fix "null" texture in the converted model in war3modeleditor  via notepad in mdl format
or any 3ds to mdx plugin for 3dsmax

Atalai:
Look like an sligthly changed standard Rock_Giant  Rock Chunker (that horn on spine) from WoW.

flagg78:
i dont know if you did custom animations but at the very least couldnt u import the 3ds file into blender and attach it to an existing m2's skeleton then port it via m2mod?

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