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[QUESTION] maps

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akriso:
i get list of all files used in adts... how i can get easy list of textures for it ?

schlumpf:
Just filter that list for blp files only?

akriso:

--- Quote from: "schlumpf" ---Just filter that list for blp files only?
--- End quote ---

for example  - part of file :

DWMOPANDARIAGOLDRUSHPA_BG_HUMANFORGE01.WMO
WORLDWMOPANDARIAZONEB2CPA_ZONEB2C_GRANDSTAIRWAY.WMO
WORLDWMOPANDARIAMOGUPA_MOGURUINS_9.WMO
WORLDWMOPANDARIAMOGUPA_MOGURUINS_1.WMO
WORLDWMOPANDARIAMOGUPA_MOGURUINS_7.WMO
WORLDAZEROTHBURNINGSTEPPESPASSIVEDOODADSORCTOOLRACKBURNINGSTEPPESORCTOOLRACKBURNINGSTEPPES.M2
WORLDAZEROTHELWYNNBUILDINGSGOLDMINEGOLDMINETRACKCURVE.M2
WORLDAZEROTHELWYNNBUILDINGSGOLDMINEGOLDMINETRACKS.M2
WORLDCRITTERFISHFISH01.M2
WORLDCRITTERFLIESFLIES01.M2
WORLDEXPANSION01DOODADSGENERICBURNINGLEGIONCANNONBU_CANNON_BASE.M2
WORLDEXPANSION01DOODADSHELLFIREPENINSULASUPPLIESHELLFIRESUPPLIES_01.M2
WORLDEXPANSION01DOODADSHELLFIREPENINSULASUPPLIESHELLFIRESUPPLIES_03.M2
WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB01.M2
WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB02.M2
WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB03.M2
WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB04.M2
WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_01.M2
WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_02.M2
WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_ANGLED_02.M2
WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_ANGLED_03.M2
WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_STRAIGHT_03.M2
WORLDEXPANSION02DOODADSAZJOL-NERUBSHRUBSAZJOL_MUSHROOM01.M2
WORLDEXPANSION02DOODADSGENERICGOBLINGOBLIN_FUELCELL.M2
WORLDEXPANSION02DOODADSGENERICHUMANBARRIERSND_HUMAN_BARRIER_END.M2
WORLDEXPANSION02DOODADSGENERICHUMANFENCEHU_FENCE01_NORTHREND.M2
WORLDEXPANSION02DOODADSGENERICHUMANFENCEHU_FENCEPOST_NORTHREND.M2
WORLDEXPANSION02DOODADSGENERICHUMANHU_PULLEY_CRATES.M2
WORLDEXPANSION02DOODADSGENERICHUMANHU_ROPE01.M2


how to get blp for it easy?

Skarn:
Just open the adt either in hex editor or in text editor. Usually every zone has about 5-7 textures in total.

akriso:

--- Quote from: "Skarn" ---Just open the adt either in hex editor or in text editor. Usually every zone has about 5-7 textures in total.
--- End quote ---

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