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[QUESTION] maps
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akriso:
i get list of all files used in adts... how i can get easy list of textures for it ?
schlumpf:
Just filter that list for blp files only?
akriso:
--- Quote from: "schlumpf" ---Just filter that list for blp files only? --- End quote ---
for example - part of file :
DWMOPANDARIAGOLDRUSHPA_BG_HUMANFORGE01.WMO WORLDWMOPANDARIAZONEB2CPA_ZONEB2C_GRANDSTAIRWAY.WMO WORLDWMOPANDARIAMOGUPA_MOGURUINS_9.WMO WORLDWMOPANDARIAMOGUPA_MOGURUINS_1.WMO WORLDWMOPANDARIAMOGUPA_MOGURUINS_7.WMO WORLDAZEROTHBURNINGSTEPPESPASSIVEDOODADSORCTOOLRACKBURNINGSTEPPESORCTOOLRACKBURNINGSTEPPES.M2 WORLDAZEROTHELWYNNBUILDINGSGOLDMINEGOLDMINETRACKCURVE.M2 WORLDAZEROTHELWYNNBUILDINGSGOLDMINEGOLDMINETRACKS.M2 WORLDCRITTERFISHFISH01.M2 WORLDCRITTERFLIESFLIES01.M2 WORLDEXPANSION01DOODADSGENERICBURNINGLEGIONCANNONBU_CANNON_BASE.M2 WORLDEXPANSION01DOODADSHELLFIREPENINSULASUPPLIESHELLFIRESUPPLIES_01.M2 WORLDEXPANSION01DOODADSHELLFIREPENINSULASUPPLIESHELLFIRESUPPLIES_03.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB01.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB02.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB03.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB04.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_01.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_02.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_ANGLED_02.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_ANGLED_03.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_STRAIGHT_03.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBSHRUBSAZJOL_MUSHROOM01.M2 WORLDEXPANSION02DOODADSGENERICGOBLINGOBLIN_FUELCELL.M2 WORLDEXPANSION02DOODADSGENERICHUMANBARRIERSND_HUMAN_BARRIER_END.M2 WORLDEXPANSION02DOODADSGENERICHUMANFENCEHU_FENCE01_NORTHREND.M2 WORLDEXPANSION02DOODADSGENERICHUMANFENCEHU_FENCEPOST_NORTHREND.M2 WORLDEXPANSION02DOODADSGENERICHUMANHU_PULLEY_CRATES.M2 WORLDEXPANSION02DOODADSGENERICHUMANHU_ROPE01.M2
how to get blp for it easy?
Skarn:
Just open the adt either in hex editor or in text editor. Usually every zone has about 5-7 textures in total.
akriso:
--- Quote from: "Skarn" ---Just open the adt either in hex editor or in text editor. Usually every zone has about 5-7 textures in total. --- End quote ---
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