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[TOOL] [Adt edit] ADT Converter

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Mjollna:
Oooh thank you :)

I think the updates will be through Gillijim Project, which is more flexible and should allow more stuff than basic conversion, but it's highly unfinished for now. I'm putting a lot of efforts into it though.

titi75:
Hi there.


First of all thank Mjolina and Pagdzin for this hard work you are putting into "crafting" software.
Well, i have tried to set a path for the config file....but

It doesnt seem to work for me. I surely am a bit noobish but opening your conf file will pop up a command window, in which i cant type the path of the folder i want to place my modified adt's in.

launching your app directly will give me only "retail" or "world building" but no folder or default destination to pick-up :=)

I'm surely embarassing myself, but i'm finally posting here after failing to understand how to make it work ! ;=)
Hope you will give some clue.

Regards.

Titi75

Mjollna:
Hi !

The config file is, well, a text file called adtconverter.conf.
You can open it with Notepad.It's also possible to right click on the file and choose "open with..." and then Notepad.You can also rename the extension into .txt, double-click on it, modify it, and then re-change the extension into .conf.
Here's the content of my config file, maybe it'll help you :


--- Code: ---directory="C:docs__testing"
debug="no"
source_directory="C:UsersmyusernameDesktopcurrent_tests"
--- End code ---

titi75:
Hello Mjolina.

THANKS !!!!!!

As i was thinking i managed to embarass myself !!!!!
Guess i have to get "windows for dummies".

I'm trying to learn, as i must confess i am a mac user,  and struggling to get some intelligence buff !

Thanks again :-)

akspa420:
I tried compiling the converter but when I execute it, I get some serious _crt Error's and the program crashes. Is there anything else I'm missing than using CMake to generate the visualstudio project? I looked through main.cpp, and it looks like all the conversion stuff is commented out?
I'm not a C++ programmer, but I can understand bits and pieces of it. I'd love to at least have a working build of the converter so I can fool around with alpha maps in 3.3.5a.

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