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Noggit Rev 120
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Steff:
Some beta testers get the new rev. 120 beta 4 version yesterday. Please use the bugtraker if you find bugs that are not already listed.
It should be more stable and erase the 2 big bugs MCRF writing error and white textures that happened most with enUS clients.
Changes: - Switch from libMPQ to Stormlib for managing MPQs. The old libMPQ can´t load many files form newer MPQs and force crashes and leads to the missing textures in noggit. - Fix MCRF writing (M2s now appear direct in-game. No need to fix with Taliis) - Handle some crash bugs. - New main menu with a real menu for selecting maps and bookmarks. - Rework the selection map in the main-menu because you sometimes did not see where to click to get on the map. Especially when you create a new map and have no wdl created.
Screens:
http://imagr.eu/up/4c7f934933a0b7_NGMain1.jpg
http://imagr.eu/up/4c7f938edce246_NGMain2.jpg
Diantonix:
Where can we download it?
Breakdawn:
Is the 3D paint being polished up?
And does it save water too?
That's the two last questions I had after readin the bug fixes :)
Eluo:
--- Quote from: "Breakdawn" ---Is the 3D paint being polished up?
And does it save water too?
--- End quote --- 1. No 2. No ^^ The next bug that will be removed is the water bug :)
Breakdawn:
Oh well Stability should be the primary fix anyway :P then the water.. and then the 3D.. because the glitch in 3D paint also affects 3D moulding :P
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