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Noggit Rev 120

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Steff:
Some beta testers get the new rev. 120 beta 4 version yesterday.
Please use the bugtraker if you find bugs that are not already listed.


It should be more stable and erase the 2 big bugs MCRF writing error and white textures that happened most with enUS clients.

Changes:
- Switch from libMPQ to Stormlib for managing MPQs. The old libMPQ can´t load many files form newer MPQs and force crashes and leads to the missing textures in noggit.
- Fix MCRF writing (M2s now appear direct in-game. No need to fix with Taliis)
- Handle some crash bugs.
- New main menu with a real menu for selecting maps and bookmarks.
- Rework the selection map in the main-menu because you sometimes did not see where to click to get on the map. Especially when you create a new map and have no wdl created.


Screens:



http://imagr.eu/up/4c7f934933a0b7_NGMain1.jpg



http://imagr.eu/up/4c7f938edce246_NGMain2.jpg

Diantonix:
Where can we download it?

Breakdawn:
Is the 3D paint being polished up?

And does it save water too?

That's the two last questions I had after readin the bug fixes :)

Eluo:

--- Quote from: "Breakdawn" ---Is the 3D paint being polished up?

And does it save water too?

--- End quote ---
1. No
2. No
^^
The next bug that will be removed is the water bug :)

Breakdawn:
Oh well Stability should be the primary fix anyway :P then the water.. and then the 3D.. because the glitch in 3D paint also affects 3D moulding :P

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