Forum > Texturing and 2D Art
[QUESTION]Custom Tileset not working
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AgeofCraft:
--- Quote from: "TheBuG" ---You're missing the _s.blp file
Try disabling projected lightning. --- End quote ---
this was the problem :D Big thanks to you and to the other for the answers !
AgeofCraft:
The Tilesets are working, edited the terrain in Noggit add some of my textures on it and get this ingame:
What i do: i clear the adt textures with my custom texture, i use fully custom textures for my map.
AgeofCraft:
I found the problem for the crash i tried some operations i create a clear texture on 4 adt´s with my custom textures and try this:
and i get some texture errors but its working:
and now i get textures on mountains and get instantly on my map the 132# Error.
Whats the problem ?
Shelldon:
--- Quote from: "AgeofCraft" ---and i get some texture errors but its working:
--- End quote --- You have wrong mimap nuber here. Try to convert ur textures via blp lab and set mimaps number to 11-12.
--- Quote from: "AgeofCraft" ---and now i get textures on mountains and get instantly on my map the 132# Error.
--- End quote ---
Try to fill all 4 texture layers on that place. Sometime i have the same bug, one good friend reccommended me to do it and it works. I have no idea why, but it works. :)
Skarn:
It works only if the problem is caused by groundeffect adder errros.
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