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Problem with MAPS, Vmaps and Mmaps.

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Amaroth:
Well, that error says all you need to know - extractors can't find some files. Do files listed in that error log exist, or not? Screenshot you have taken doesn't really show world/maps/azeroth/ folder.

Piccolodmq:

--- Quote from: "Amaroth" ---Well, that error says all you need to know - extractors can't find some files. Do files listed in that error log exist, or not? Screenshot you have taken doesn't really show world/maps/azeroth/ folder.
--- End quote ---

I did everything again, and same error (can´t find the map)

I also found this from ac-web

Dont know if this applies


---------------------------

I've been getting a lot of questions lately about how to extract Maps & VMaps for custom maps made with Noggit so I've altered the extractors to make them able to work with custom patches (where your custom maps are in).

Mapextractor.exe
Vmapextractor.exe

How-to:
Both the extractors have a new command-line option "-p" which will add the specified patch name to the extraction container, you can use this option to specify your custom patches to have their Maps/VMaps extracted.

Example:
Adding Patch-X.MPQ to extract Maps:
Code:
mapextractor.exe -p Patch-X.MPQ
I offer support at the ED thread or through PM's here, simply because that's where I am most of the time.

http://www.ac-web.org/forums/showthread ... extractors
-----------------------------

I am desperate for getting Kronixusa maps working on 3.3.5a :(

Amaroth:
Error tells you stuff like "could not find Azeroth_12_40.adt". Now tell me, is that file in your patch in world/maps/azeroth/ directory? No, it is not. I am kinda lost now, because Idk what is it you still don't understand. Files which are supposed to be there are not there. So either your WDT file, which marks which ADT tiles are supposed to be there, is incorrect/outdated, or you simply don't have whole map (there). Or you have renamed some ADTs and moved them to coords they are not supposed to be, while not remaking WDT. Or idk, there are many possibilities.

But the main thing is that I have an impression that you have no idea what WDT file is and that you have never even created a new, custom map. Otherwise you would know what to do, even while you are just modifying an old map.

Piccolodmq:

--- Quote from: "Amaroth" ---Error tells you stuff like "could not find Azeroth_12_40.adt". Now tell me, is that file in your patch in world/maps/azeroth/ directory? No, it is not. I am kinda lost now, because Idk what is it you still don't understand. Files which are supposed to be there are not there. So either your WDT file, which marks which ADT tiles are supposed to be there, is incorrect/outdated, or you simply don't have whole map (there). Or you have renamed some ADTs and moved them to coords they are not supposed to be, while not remaking WDT. Or idk, there are many possibilities.

But the main thing is that I have an impression that you have no idea what WDT file is and that you have never even created a new, custom map. Otherwise you would know what to do, even while you are just modifying an old map.
--- End quote ---

So thanks again, the errores where trying to find ADT that neither existed in wotlk files or cata files.  So I tried the maps with vmaps and mmaps and they seem to work.  HOWEVER i get this error, randomly on different locations in game. (in Cata azeroth only).

Is this related to not having a modified wow.exe file?  (because I am using a modified one).

Amaroth:
Unlikely, unmodified WoW.exe would probably crash always, not just sometimes and somewhere. It is definitely a client side problem though, but I can't tell you for sure wheter it is an ADT related error or some model related error.


viewtopic.php?f=12&t=2971

schlumpf mentiones this error here, however, there is no description present. So I honestly don't know. I'd assume some model is corrupted there though. And it can be literally any model you have retro-ported.

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