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[TOOL] OBJ to M2 converter + Sources
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Steff:
And it would be nice ti someone that get amodel converted rightwould write an tutorial about this task. Thats what this site is for. getting and giving help.
PhilipTNG:
--- Quote from: "Steff" ---And it would be nice ti someone that get amodel converted rightwould write an tutorial about this task. Thats what this site is for. getting and giving help. --- End quote ---
It is easy to convert, if you're a 3D person. The main issue is that most people who try to use it don't know anything about 3D modeling and there's a good chance they are just ripping a 3D model from somewhere and then trying to convert it into an m2 with this amazing program.
If the person is making their own 3D Models in Blender, then everything will be easy, if they aren't, then naturally some things will occur, from my tests the prepared file must all be in one geoset and must only use one texture for the entire geoset which is easy enough to do if you're making your own models but if you're ripping a model, then there's a good chance it has multiples and the person probably doesn't know how to combine them >.<
Garthog:
You can have several geoset too. All must have one texture !
PhilipTNG:
--- Quote from: "Garthog" ---You can have several geoset too. All must have one texture ! --- End quote ---
Oh you're right! xD.. It's just a natural habbit for me to merge together all things that have the same textures, since I've done NFS and Sims mods prior and it was best to merge in those games, otherwise some of the geometry is drawn in a really funky manner at times. ^_^
PhilipTNG:
Bump?... xD, but anyway thanks to this amazing tool I finally got around to doing simple basic weapons. ^_^, thanks to you and Soldan. ^^
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