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[NEW QUESTION]  my NEW map crashes noggit whne its isntalled

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JarHead:
ok iv got a different problem guys. my noggit works perfect in every way except for the fact that my NEW map will not show

i copied my map.dbc from patch three which was highest

and i made my new world called "valley" into patch-enUS-4.MPQ

the structure is
patch-enUS-4.MPQ

-DbFilesclient/Map.DBC

-World/maps/valley/(all my adt and WDT)

its all compiled via the mpq editor and place in Wow/data/enUS where patch 1 2 and 3 are



whenever i place the mpq in there noggit will crash uponopening but once i take it out everything is normal


Here is my patch
patch-enUS-4.MPQ - 1.3 MB





here is my noggit 3 log when i open it while my new patch is inside wow and it crashes


[spoiler:36pgs3d2].wowmapview.cpp:154 > Nogg-It $Rev: 104 $
.wowmapview.cpp:264 > Game path: C:UsersPublicGamesWorld of WarcraftData
.wowmapview.cpp:266 > Project path: C:UsersPublicGamesWorld of Warcraft
.wowmapview.cpp:304 > Locale: enUS
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDatacommon.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDatacommon-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataexpansion.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDatalichking.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDatapatch.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDatapatch-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDatapatch-3.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataenUSlocale-enUS.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataenUSexpansion-locale-enUS.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataenUSlichking-locale-enUS.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataenUSpatch-enUS.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataenUSpatch-enUS-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataenUSpatch-enUS-3.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersPublicGamesWorld of WarcraftDataenUSpatch-enUS-4.MPQ
.wowmapview.cpp:362 > main: mpqs: 978 ms
.wowmapview.cpp:398 > main: directory: 1214 ms
.dbcfile.cpp:13 > Opening DBC DBFilesClientAreaTable.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientMap.dbc[/spoiler:36pgs3d2]

Herbalism:
Well, my tips is to

1) Rename your patch to patch-X.MPQ (X=The letter you want, it doesn't matter) and move it to the Data folder
2) Double check that all your files (The WDT, ADTs, DBC) is in the correct treepath and everything in the MPQ
3) Check that the files are in the correct treepath in your wow folder, for instance on ADTs
World of WarcraftWorldMapsyourcustominstancename
4) If none of that works, try open up 3.3.5a WoW.exe once and then try to start up noggit again. If that doesn't work, then I don't know what will make it :/

Eluo:
If all those things what herb said are correct , then the last thing to assume is that your map.dbc isnt the newest file ;)
I guess that you dint extract the map.dbc out of a patch-3.mpq or patch-2.mpq

JarHead:
umm i opend wow and i got a crash error report  here is the  LOG

but i think the actual error message is more important...to see it go straight to the bottom its in
YELLOW

Remonds that useless Shot. --schlumpf


--- Quote ---DBFilesClientBattlemasterList.dbc has wrong number of columns (found 31, expected 32)

--- End quote ---

Herbalism:
Looks like your BattlemasterList.DBC is too old. Did you ever extract that DBC and put it in the patch or in the DBFilesClient folder?

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