Forum > Noggit
BETA V 120 B 21 - changeset 184 (bfe4670eae1d)
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Steff:
http://www.file-upload.net/download-342 ... 1.zip.html
- Fix crash bug if loading blizzard maps. - Add clear Texture function to the assist menu. Clear all textures on current adt and set the current selected texture as base Texture. - Add texture picker in paint mode. If you hold down CTRL and click on a chunk you get a window where you can select the textures on this chunk. SHIFT = paint. CTRL and SHIFT = clear textures. - Add clear heightmap function. Reset the heightmap on the current adt. - Add set height function. Turn off autoselection (F4) Select a chunk, fly to new height. Select function. - Re add old texturing mode till I fix the new implementation. You can switch with CTRL and I between them. On load the old one is turned on. The current mode is shown in the statusbar beside the cords. - Fix blur
Happy testing. Please no release to public, no images, Videos or what ever. Thanks
Guest:
--- Quote ---- Fix crash bug if loading blizzard maps. --- End quote --- Loaded 3 areas i no caused this with no problems.
--- Quote ---- Add clear Texture function to the assist menu. Clear all textures on current adt and set the current selected texture as base Texture. --- End quote --- Used this feature several times this evening, Great addition.
--- Quote ---- Add texture picker in paint mode. If you hold down CTRL and click on a chunk you get a window where you can select the textures on this chunk. SHIFT = paint. CTRL and SHIFT = clear textures. --- End quote --- Only used a couple of times but allways worked with no problems.
--- Quote ---- Add clear heightmap function. Reset the heightmap on the current adt. --- End quote --- Yet another very usefull addition, works great. One small issue, you need to run blur over the edges to remove the slight shadow efect.
--- Quote ---- Add set height function. Turn off autoselection (F4) Select a chunk, fly to new height. Select function. --- End quote --- This works however F4 does not toggle autoselection.
--- Quote ---- Fix blur --- End quote --- Outstanding, my thanks.
B21 does seem to take a framerate hit and seems all around slower IMO. just an observation.
Great work guys, it's comming along.
Steff:
Shift F4
My fault :)
I have to clear some unnecessary render funtions inside the selection method. Hope to get the rendering speed better again.
schlumpf:
Seeing people need the debug dlls and its slower, I guess you compiled as debug without optimizations. You can compie with debug information but as release. (release with debug information, cmake should create a target for that.)
frezer748:
--- Quote from: "Steff" ---noggit dont support water in the moment. --- End quote ---
and what's with my custom map? ^^ when i will port to her than i fall down and there is no terrain O.o but my other custom maps works lol,as i change the terrain with the new noggit,is the ground/terrain invisible
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