Forum > Modelling and Animation

[REQUEST] A complete Model -> 'M2 with texture' tutorial

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Jack:
Nah, 3 hours before this thread opened :D but it's missing the 3ds/obj -> mdx/mdl part.

Steff:
Al current models dont use 3ds :) THats why its missing.

They model inside MDLvis.

TheBuG:

--- Quote from: "Steff" ---Al current models dont use 3ds :) THats why its missing.

They model inside MDLvis.
--- End quote ---

Which is quite sad, as I've got quite some .3ds/.obj models laying around, I'll try some converters and see if it works a bit.

Vel:

--- Quote from: "Steff" ---Al current models dont use 3ds :) THats why its missing.

They model inside MDLvis.
--- End quote ---

yeah, for example this custom creature:
(Make in 1.39RU)
Skeleton made of MDLvis
Geometry made in MDLvis
Animations made ​​in MDLvis
Attachment made in MDLvis
----------------
MDLvis very simple editor that is recognized by all.
Topic: "questions about MDLvis" exists, but there is not someone who does not write ... :|
viewtopic.php?f=7&t=702

Jack:
Hmm...3ds -> mdx/mdl was never really a problem (even animated models), it was the mdx->m2 part that didn't really work (at least not with models generated with NeoDex). I'm going to try this route out with Mjollna's tutorial today, let's hope it works out fine :)

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