Forum > Texturing and 2D Art
[QUESTION] maps
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akriso:
why i cant open maps converted from 5.4.X ? in game all really good, but cant open it in noggit - crash
akriso:
7221 - (MapTile.cpp:51): Opening tile 30, 30 ("WorldMapsGoldRushBGGoldRushBG_30_30.adt") from MPQ. 7277 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV" "Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)". Please excuse the inconvenience. You may want to report this error including the log to the developers.
7281 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1 7353 - (StackWalker.cpp:1133): [Error] 0141721C (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 013E8CA7 (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 711BB9DF (MSVCR100): (filename not available): XcptFilter 7353 - (StackWalker.cpp:1133): [Error] 01448B6B (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 7657336A (kernel32): (filename not available): BaseThreadInitThunk 7353 - (StackWalker.cpp:1133): [Error] 77479F72 (ntdll): (filename not available): RtlInitializeExceptionChain 7353 - (StackWalker.cpp:1133): [Error] 77479F45 (ntdll): (filename not available): RtlInitializeExceptionChain
schlumpf:
--- Quote from: "akriso" ---why i cant open maps converted from 5.4.X ? --- End quote --- Because there are fuckups happening on conversion so that they are not proper 3.3.5 arts. Also, because noggit was never made for such adts.
close: wontfix.
akriso:
how to find - what tileset used in this maps and textures for water? missing object ?
- in patch all files what i find in adt
Skarn:
Most crashes are fixable manually. I can edit most ADTs from Pandaria and Cataclysm converted to 3.3.5a after doing some magic in 010 editor and FuTa on them.
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