Forum > Texturing and 2D Art
[QUESTION] Automatic detect where you are for WORLDMAP
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Steff:
The normal extractor do not handle custom maps. It just ignore them.
Gomb:
--- Quote from: "Steff" ---The normal extractor do not handle custom maps. It just ignore them. --- End quote ---
Well i don't extracted the maps and vmaps, but i know that someone of our server extracted mmaps and vmaps, they always extract them.
schlumpf:
This issue has _nothing_ to do with the server.
I sadly don't have more knowledge about dungeonmap.dbc.
deep6ixed:
We had this issue with ceril on maruum, and it did turn out to be maps serverside. Do a .gps command in game on your custom map. if your zone or area id shows as a zero (unknown) the client wont know what map to pull up and will display the continent map for what map id you are on.
We didnt use dungeonmap, just 'normal' map.dbc and areatable
Gomb:
--- Quote from: "deep6ixed" ---We had this issue with ceril on maruum, and it did turn out to be maps serverside. Do a .gps command in game on your custom map. if your zone or area id shows as a zero (unknown) the client wont know what map to pull up and will display the continent map for what map id you are on.
We didnt use dungeonmap, just 'normal' map.dbc and areatable --- End quote ---
mmm, ingame it shows where area or zone I'am, is it possible because we put al areas as subzones of a zone? For example, the map is Asedio al Olympo, the zone Asedio al Olympo, and the area, Asentamientro drakoniano for example, i will test it to eliminate zone and put the areas as zones, or nope? xD
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