Forum > Level Design

[QUESTION]  Phased Zones

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Amaroth:
On WotLK, you can always copy-paste zone (and its gob and NPC spawn as well if you want to) end edit it a little bit. Its fairly easy to teleport player from one to another when he enters some place or finishes some quest. While its not phasing and is a little bit hacky, in the end it makes no difference for players and tbh, I find editing and spawning multiple maps easier than doing so with some kind of phased map. Its up to you what you choose.

Crow:
I agree with the other guy, Copying the zone twice over and then making them instances seems to be a fun way to do it.


Otherwise you have to set specific npcs and objects to specific phases and phase the player as they quest through it via C++.

larrylaffer:
Only problem than copy-pastying maps is that you can only do it in zones with not too many ADTs, otherwise your custom patch will be too heavy.

Rangorn:

--- Quote from: "larrylaffer" ---Only problem than copy-pastying maps is that you can only do it in zones with not too many ADTs, otherwise your custom patch will be too heavy.
--- End quote ---

Too bad, in Wod we have a special column in map.dbc for (copy paste ) an existing map in a empty map  8-)

larrylaffer:

--- Quote from: "Rangorn" ---
--- Quote from: "larrylaffer" ---Only problem than copy-pastying maps is that you can only do it in zones with not too many ADTs, otherwise your custom patch will be too heavy.
--- End quote ---

Too bad, in Wod we have a special column in map.dbc for (copy paste ) an existing map in a empty map  8-)
--- End quote ---

Cool, too bad it doenst exists in MoP...

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