Forum > Level Design
[QUESTION] Phased Zones
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Amaroth:
On WotLK, you can always copy-paste zone (and its gob and NPC spawn as well if you want to) end edit it a little bit. Its fairly easy to teleport player from one to another when he enters some place or finishes some quest. While its not phasing and is a little bit hacky, in the end it makes no difference for players and tbh, I find editing and spawning multiple maps easier than doing so with some kind of phased map. Its up to you what you choose.
Crow:
I agree with the other guy, Copying the zone twice over and then making them instances seems to be a fun way to do it.
Otherwise you have to set specific npcs and objects to specific phases and phase the player as they quest through it via C++.
larrylaffer:
Only problem than copy-pastying maps is that you can only do it in zones with not too many ADTs, otherwise your custom patch will be too heavy.
Rangorn:
--- Quote from: "larrylaffer" ---Only problem than copy-pastying maps is that you can only do it in zones with not too many ADTs, otherwise your custom patch will be too heavy. --- End quote ---
Too bad, in Wod we have a special column in map.dbc for (copy paste ) an existing map in a empty map 8-)
larrylaffer:
--- Quote from: "Rangorn" --- --- Quote from: "larrylaffer" ---Only problem than copy-pastying maps is that you can only do it in zones with not too many ADTs, otherwise your custom patch will be too heavy. --- End quote ---
Too bad, in Wod we have a special column in map.dbc for (copy paste ) an existing map in a empty map 8-) --- End quote ---
Cool, too bad it doenst exists in MoP...
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