Forum > "Retro-Porting"
[RELEASE] [WotLk] Character Models(no npc)
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Finsternis:
--- Quote from: "Emalf" ---Hi, i noted something, When i'm using this patch, the hairstyles/beards of the original NPCs looks way more blocky than originally is. the NPCs looks way more ugly this way. --- End quote --- yup npcs using same hair like character models. But old npcs using alpha channels for the hair shape. New hait no alpha channel. Some haircuts are the newer(for example tauren) but i focused more on chars.
Emalf:
--- Quote from: "Finsternis" --- --- Quote from: "Emalf" ---Hi, i noted something, When i'm using this patch, the hairstyles/beards of the original NPCs looks way more blocky than originally is. the NPCs looks way more ugly this way. --- End quote --- yup npcs using same hair like character models. But old npcs using alpha channels for the hair shape. New hait no alpha channel. Some haircuts are the newer(for example tauren) but i focused more on chars. --- End quote ---
Oh well, is there a way to fix this? to make them have the correct shape? or are you going to fix it later?.
Finsternis:
Sorry my"error" fix was linked to the creature kompatible fix. If u just want characters delet patch k and load patch b on the now fixed link.
bobbybobs:
Brilliant work man!!! Thank you so much :D :D :D Is it possible to give the night elves the updated running animation? Male night elf in particular
j4ckor:
--- Quote from: "brotalnia" ---Found a small bug. If you are transformed into a human by the buff in Culling of Stratholme, your face is missing :lol: --- End quote ---
Confirmed, it happens obv also in whole caverns of time
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