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[Model edit] Custom map
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schlumpf:
--- Quote from: "Nupper" ---Map iD 179 Copyed from: Black temple orginal spawns: work unless killed New spawns: work unless killed --- End quote --- Yeah? You already told that. As I said: Black Temple is a raid. Other rules for respawns apply there.
Nupper:
--- Quote from: "schlumpf" --- --- Quote from: "Nupper" ---Map iD 179 Copyed from: Black temple orginal spawns: work unless killed New spawns: work unless killed --- End quote --- Yeah? You already told that. As I said: Black Temple is a raid. Other rules for respawns apply there. --- End quote ---
so i need to reconfigure the raid resets? if so is ther a way to make it instantly reset once you leave?
schlumpf:
As that's not the normal dungeon logic, you would need core modifications for that. Are you sure you want a raid?
Nupper:
--- Quote from: "schlumpf" ---As that's not the normal dungeon logic, you would need core modifications for that. Are you sure you want a raid? --- End quote ---
The new its going to be called Battle for Argus and its a New COT Raid ok they appear for my other char so im guessing raid resets for that char
Nupper:
Edit: Fixed. I added a raid reset system and Dungeon system that players can get from ther UI frames and turns out raid was in Active lockout :P Sorry guys
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