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schlumpf:

--- Quote from: "Nupper" ---Map iD 179
Copyed from: Black temple
orginal spawns: work unless killed
New spawns: work unless killed
--- End quote ---
Yeah? You already told that. As I said: Black Temple is a raid. Other rules for respawns apply there.

Nupper:

--- Quote from: "schlumpf" ---
--- Quote from: "Nupper" ---Map iD 179
Copyed from: Black temple
orginal spawns: work unless killed
New spawns: work unless killed
--- End quote ---
Yeah? You already told that. As I said: Black Temple is a raid. Other rules for respawns apply there.
--- End quote ---

so i need to reconfigure the raid resets?
if so is ther a way to make it instantly reset once you leave?

schlumpf:
As that's not the normal dungeon logic, you would need core modifications for that. Are you sure you want a raid?

Nupper:

--- Quote from: "schlumpf" ---As that's not the normal dungeon logic, you would need core modifications for that. Are you sure you want a raid?
--- End quote ---

The new its going to be called Battle for Argus and its a New COT Raid
ok they appear for my other char so im guessing raid resets for that char

Nupper:
Edit: Fixed. I added a raid reset system and Dungeon system that players can get from ther UI frames and turns out raid was in Active lockout :P Sorry guys

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