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[RELEASE] "Better" Procedural Water 3.3.5a
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Steff:
Yes, i also have white water on all my custom adts.
Dundee64:
Hi there. Water worked for my client without any problems. But when i tested it with other people, they had this "white milk" problem too. I tried a thing or two and replacing blank file seems to fix it for me.
http://ulozto.net/xLHS65kh/blank-zip
Here u go. Its czech server but u should be able to download it. Hope that helps.
Amaroth:
256x256 -> 8x8. Was resizing the only one thing you did with that texture? I just don't get why this happens nor why should resizing the texture help. Both are also BLP2s... But maybe I missed something.
Whoever has this problem, could you try to find out what is "different" on your WoW/ADTs/Graphics settings? I tryed Milly's water (both ocean and river where it was possible) with all Video Quality presets at: - My map (made of copies of QA_DVD ADTs) - Vanilla blizzlike map (Hillsbrad Foothills) - TBC blizzlike map (Nagrand) - WotLK blizzlike map (Howling Fjord)
All with WoW 3.3.5a. All worked fine for me :shock:.
Dundee64:
Other than that mine blank.blp is using DXT1a format while Milly´s is on DXT3. This might make some difference. Since i use this blank for some time to hide textures i tried it and it just worked.
Milly:
Maybe for those that are having issues, they could try making their own transparent blp? Just convert Blank.blp, open it up in an image editor and make sure it's transparent, then save and reconvert.
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