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[TOOL] M2mod Redux 4.6.1 - compatible with WoD models

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Alastor:
i just wanted to ask that same convertor is unable to work with weapons and some kinds of low models mostly from vanila like pig.m2 you can convert them to M2i then to blender but any attepmt to make new M2 leads to crash

ps: that link for source code is for 4.5 version ? could you possibly post lastest version here ?

spik96:
I would like to know what is the specification of the m2i file, the internal data that are stored.

YourArthas:
Hi whenever I try to export ogredreanor.m2 shatteredhandmelee.m2 etc to m2i I get an submesh eror which should not be can somebody explain me how to fix it ?

Alastor:
number of submeshes is too high you can only remove some of them manualy in 010

YourArthas:

--- Quote from: "Alastor" ---number of submeshes is too high you can only remove some of them manualy in 010
--- End quote ---
Hmm another question can I select which submesh to go by 010 editor

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