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[WotLk] 3ds max WMO Exporter
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schlumpf:
re liquid material: https://wowdev.wiki/WMO/v17#how_to_dete ... Rec_to_use
abdalrahman9:
Currently Imported and exported a temple in the darnassis to test me exporter. As i thought, there are some parts that have collisions problems huh.... man i really thought that i did the BSP perfectly...
Will:
Well done for this. Abdo is one of the quickest learners i've ever worked with i think, so expect more good things from this guy.. (:
sshroud:
Hey, great stuff, really commendable altogether. I find it especially cool that you've got portals working.
I would really love to see this hooked to the Blender API as well, as many (including myself) prefer modern Blender over the expensive and IMHO convoluted Autodesk software.
abdalrahman9:
Hello there, Now there are still things to improve to this tool and currently i am short with free time as university started again. I will most likely work on this script again when i come back and i know many have said the same didn't ever come back. However, i am still interested in this project and i hope i still will be when i finish this semester. Though, if you guys have any suggestions still please send them over.
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