Forum > Modelling and Animation

[REQUEST] A complete Model -> 'M2 with texture' tutorial

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Keta:
Hey Modcraft.



So, Im pretty sure Im not the only one, so I'm just gonna ask this, and hopefully other people will benefit from it. So my question is, is it possible for anyone to make a pretty detailed tutorial on how to make a model from scratch in 3Ds Max, including textures, and how to convert it into a working M2 model with collision (saw Mjollna did it)?
I mean, I possible could figure out how its done, by reading all of the threads and posts and whatnot, all over the forum, but... It would just be a lot faster, and easier for newcomers, if it was all in one tutorial.
So any of you model creation experts out there who could make a tutorial which includes all those things? Possible animations too, if thats not too hard. Otherwise, just a tutorial on this without animations.



Thanks
Keta

inico:
Are you serious? i mean, Internet is full of 3ds max tutorials, search.
Just make the model, export it as MDX and add it collission with the tools posted in the tools section.
But MDXConverter is a little bugged, so you can use Blender to edit existing models.
Model editing is complicated, you can't learn with a simple tutorial.

doresain:
you need 3Dmax or blender tutorial! tools are very buggy, you need a lot of try to make a working model!


--- Quote ---is it possible for anyone to make a pretty detailed tutorial on how to make a model from scratch in 3Ds Max, including textures, and how to convert it into a working M2 model with collision
--- End quote ---

are you fucking kidding me? ( :D )

Keta:
Yeah Im not talking about actually making the model, but after Im done editing it, how I add texture and convert it into an M2 model with textures and collision.

schlumpf:
Wasn't there even a tutorial added yesterday about that?

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