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[SOLVED] [QUESTION] The edited tiles of my map wont show in-
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draun:
Hey,
Hopefully somebody can help me with this. I made my custom map (again) and a patch (surprise!). And I even edited it a little bit so that I can see how big the things are in-game. You know that brighter green area in Noggit when you've edited the map a little bit? This is about it... When ever I try to access to the modified area (brighter green area), everything goes blue and I can only see a sky, not any ground. But the most odd thing is that I when I move backwards where I came from, I can see the area again (and the ground, too).
This is very annoying because this happens only with edited areas, not with the enedited areas. I've made some maps and all seems to be like this and I've wasted my time for nothing.... I've tried those maps both in Trinity Core and ArcEmu and the same happens with both of them.
Hopefully somebody can help me with this.
Thanks.
Seriously, I really wanna do this but I have no choice than stop if I don't get this fixed, so all help is welcome.
draun:
Please, somebody help me with this, I'm posting some screenshots now.
WITH EDITS: [spoiler:2gp4qnzo][attachment=3:2gp4qnzo]WoWScrnShot_071011_152218.jpg[/attachment:2gp4qnzo] [attachment=4:2gp4qnzo]WoWScrnShot_071011_152202.jpg[/attachment:2gp4qnzo] [attachment=1:2gp4qnzo]WoWScrnShot_071011_152220.jpg[/attachment:2gp4qnzo] [attachment=5:2gp4qnzo]WoWScrnShot_071011_152153.jpg[/attachment:2gp4qnzo][/spoiler:2gp4qnzo] Here you saw how it looks to my eyes when I'm teleported to my map and few pictures of how it looks from outside of the borders.
WITHOUT EDITING: [spoiler:2gp4qnzo][attachment=2:2gp4qnzo]WoWScrnShot_071011_152355.jpg[/attachment:2gp4qnzo] [attachment=0:2gp4qnzo]WoWScrnShot_071011_152353.jpg[/attachment:2gp4qnzo][/spoiler:2gp4qnzo] Here you saw how it looks without any edits.
Please, hopefully somebody of you can help me with this. I don't want to quit but I don't see other option if I don't get any of my maps to work.
Thanks, and sorry for the double post.
schlumpf:
You may have wanted to give versions of the applications you use to edit maps. Without them and the names of them, it might be harder to help you.
The problem you have is related to the MFBO chunk defining the maximum and minimum height of cameras when falling down in outlands. There seems to be something wrong with saving them on some applications and / or versions.
If you are good at hex editing, just set the values to -max_short and max_short in http://pxr.dk/wowdev/wiki/index.php?tit ... MFBO_chunk
If not, you may want to try different versions of your tools or ask the developers of that tool for a fix in the corresponding bugtracker or forum.
draun:
Well, I'm using Noggit rev 120 and Taliis (the latest available at blog). In fact I don't know if I'm falling because I don't die after a while when I enter to the edited area and I can go backwards where I came from and see everything again (I just cannot access to the edited areas).
I just got too much ideas to be wasted and I don't want to quit. Thats the only thing that keeps me waiting until I can get my maps to work....
EDIT::: I JUST REMEMERED SOMETHING! My first map I did in Noggit Rev 104 worked (I just didn't know back then that I had to save adts one at a time). I'm using "Save All" feature in Noggit Rev 104.... Could that be a reason why the edited areas of my maps don't show? Trying this now and I will post a feedback about the results...
Results for this: Saving adts one by one didn't do the trick.
schlumpf:
As I tried explaining, its purely the tool fucking up values in that chunk. The values are most likely really high, so the camera gets far over the actual character, while the character stays there untouched. On official servers, the mfbo chunk also triggers a death server side.
For you, the only way of fixing it is hex editing as said or trying to find out, which of the both tools does fuck up and report to the right developer.
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