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[RELEASE] Darker Nights 4.3.4 (+3.3.5) v1.3

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Milly:
Can't help you there, I never really got into Light.dbc. Your best bet would be the pxr.dk wiki, probably.

Amaroth:
LightIntBand.dbc is directly connected with Light.dbc, entries in LightIntBand would be enough for me :D. But ok, will try to look for it again.

Putte08:
This is so nice for immersion. Time to do a campfire!

Does this work for your own custom ADTs? Considering you are adding new zones for each update, I guess that means it needs to be enabled and tweaked for new ADTs?

Milly:
Nope this won't work for any custom content. I only edited the light sources that were already there. You have a few options though. You could either make your own light entries or you could just tell your custom zone to use lighting from a zone that already exists in Azeroth. I believe there's a tutorial somewhere around here that shows you how to do that.

iindigo:


Thanks for this mod, looks great on my 3.3.5. Just curious though, why do most zones get significantly lighter after 1:00AM?

Now if we only had a lightadder tool that appropriately modified M2 bounding boxes when adding lights. I've added lights to a bunch of models and it looks great, but the bounding box bug is incredibly distracting.

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