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[TOOL] OBJ to M2 converter + Sources

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Chase:

--- Quote from: "Ascathos" ---
--- Quote from: "Chase" ---Does anyone know how to make the texture use what the DBC gives it? (Weapons for example)
--- End quote ---
Texture Types 2
--- End quote ---
Is there any way to do it with this tool?

Alastor:
And why dont you have a look on our Tools .....

viewtopic.php?f=59&t=784

jacburn1:
I'm trying to add reflection to my models but am unsure how exactly this works. I've tried using the XP version that claims to make this easy, but the documentation in the thread only refers to the original version. That, and the XP version doesn't work well on my Windows 7 x64 here, it seems to error and just continuously types out and spams the box, causing it to become unusable.

Anyone got ideas or able to help?

Alastor:
Reflecting supported by those "ArmorReflectGold2.blp" etc ...

needs to have his Own mesh in model with options to reflecting and name of used reftecting texture

http://www.pxr.dk/wowdev/wiki/index.php?title=M2

jacburn1:
I've tried to make sense of what to do and have done several different tries, all ending in failure. Perhaps a hint at what exactly needs to be done for this to work?

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