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Author Topic: [TOOL] LK2BC m2 converter  (Read 3562 times)

stan84

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[TOOL] LK2BC m2 converter
« on: June 11, 2014, 09:45:48 pm »
Because i always wanted use some m2's from lk into tbc or classic clients i decided  write tool in C which can convert simply models to TBC 0x0401 m2 version.
still in early version supports:
simple animation supported
collision supported

to do:
external .anim files ( for character models)
multiple .skin files
light effects(particles- already done in separated converter, ribbons) .

could be useful for tbc moders who want use some doodad from LK, or cata/mop/wod m2's which are converted to lk version before.

to proper worh  2 parameters are required at  start: m2_filename and skin_filename.

step by step: :)
-extract desired LK m2 and skin files to new directory
-copy lk2bc.exe there too
-run console
-cd to directory with files
- type: lk2bc m2_filename.m2 m2_filename.skin

new file will be given on output.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: [TOOL] LK2BC m2 converter
« Reply #1 on: June 22, 2014, 05:53:43 am »
Any chance you could do the opposite ?
I.E BC2LK M2 converter
I'd be eternally grateful as I need to port some models from the TBC Alpha, more specifically the player models.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [TOOL] LK2BC m2 converter
« Reply #2 on: June 22, 2014, 01:04:22 pm »
If i convert those LK models to TBC will they be able to be opened in MDLVIS ?
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phucko1

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Re: [TOOL] LK2BC m2 converter
« Reply #3 on: June 23, 2014, 04:05:34 am »
Atm this only supports 1 skin file and simple animations, so you won't be able to convert characters with it.
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stan84

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Re: [TOOL] LK2BC m2 converter
« Reply #4 on: June 23, 2014, 06:34:51 am »
Yes , converted models could be opened in mdlvis.
External .anim files and multiple .skin files will be added soon. Atm working over proper particles conversion.

here is example in MDLVIS:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: [TOOL] LK2BC m2 converter
« Reply #5 on: June 23, 2014, 11:49:36 am »
Quote from: "phucko1"
Atm this only supports 1 skin file and simple animations, so you won't be able to convert characters with it.

It's a new program. It can be developed, assuming it does not get abandoned like most of the others.
I still wish WMO editor was worked on more.
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Alastor

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Re: [TOOL] LK2BC m2 converter
« Reply #6 on: June 23, 2014, 12:04:24 pm »
Still its good Normal animated M2 from wotlk cant be opened in MDLVIS but there are some ways how to throw to MDLVIS sure .... but its hard compare to your simply convertor
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Psojed

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Re: [TOOL] LK2BC m2 converter
« Reply #7 on: December 12, 2014, 10:44:07 am »
Hello there,

I'd like to ask if the development has moved any further. I wanted to use some of the lovely login screens made for Wotlk with Vanilla client. This handy tool converts the m2 files so that I can run the game, but I get a black login screen on load.
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spik96

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Re: [TOOL] LK2BC m2 converter
« Reply #8 on: December 30, 2014, 03:25:40 pm »
Stan84, maybe you should make your tool open source. It's not like you will make money of it anyway, and some devs could improve it and post their revisions here.
I'm sure that would be useful for your awesome 1.12 edits.
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