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[SOLVED] need help to import model .SKIN .MLT ??

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Rangorn:
submeshes or geosets, same thing

Ok  1 texture.

Try to open your m2 with 010 editor and m2 template

Go to struct Textures
then struct Texture_texture [0]
and enum E_TEXTUREFLAGS flags

If the flag is 0, Set to 3 and save



If don't work try this :

Open the .obj file
Save as 3DS
Open the 3DS file
Save as .obj file
And use this last .obj file in the objtom2 converter

Lawes:
010 editor make hexa text and i dont know where i can have m2 template

Lawes:

--- Quote ---If don't work try this :

Open the .obj file
Save as 3DS
Open the 3DS file
Save as .obj file
And use this last .obj file in the objtom2 converter
--- End quote ---

dont works

Lawes:
its ok, resolved

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