Forum > Showoff - what you are working on

[SHOWOFF] Kelavia

<< < (2/6) > >>

Velius:
It's original and atmospheric, I admire the style of your work, it's good at this point, but I imagine that this will look really awesome after you figure out the details. Keep going!

ProfVice:
A few new work in progress screens, a lot of details will come in next versions so don't tell me "use more details" pls textures are also not yet finished!
New Dress: (Gilneas Style at this moment only for human male)


Castle of MacGregors:


Village of MacGregors Clan:




Village of MacKenzie:




MacKenzie Manor:


Barov:
WOAH ! How did you do for the Gilnean clothes in 3.3.5 ?

Ascathos:

--- Quote from: "Barov" ---WOAH ! How did you do for the Gilnean clothes in 3.3.5 ?
--- End quote ---
Seriously ? :roll:

ProfVice:
To Convert clothes from Cata/Mop to Wotlk, use Modelviewer, dress a char with the clothes you want to convert. Export all Textures (If you using hats or shoulders you also need the skin and m2 and convert them to 3.3.5 m2s) then you need the itemdisplayinfo.dbc open with dbcutil (its a lot easier with the old dbcutil than with Taliis) the dbc is very easy to read.
If you want to convert a shirt, copy an entry with data values from shirt and overwrite the ID with new one and the textures from Cata/MoP.
A few things i had learnd: if you got a texture named this "cloth_challengemage_d_01red_Sleeve_AL_M" you only paste this into the dbc "cloth_challengemage_d_01red_Sleeve_AL"  because the last "_M" or "_F" or "_U" is for male, female, both. When you forgot to delete the last part, clothes are invisible ingame.
And the head items use flags on colum 14/15 if the flag is 0 hair will look out from the hat so use falg 264 to fix it.


(sry for my bad english i hope you can understand what i mean ^^  )

Edit: Clothes with Models (Head item, Shoulder items) must exportet for all races! A Hat you export for human will not shown on Orc head..

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version