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My first MOP sandbox w/ working auth loop
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Will:
I will only be sharing the compiled version here, and only my first build. My first build has working auth loop.. The auth is however not very stable.. (This is derived from Fabi's work on arctium)
http://scorpionshare.com/download/493/Release_x86.rar
Enjoy.
regards, Will
NB: If anyone has an interest and would like to help me on this project, also let me know. I am doing this alone at the moment...
schlumpf:
Blergh, win32 and no source. ._,
Will:
I will share source with people who are willing to help and maybe a handful of critics, so let me know if you want to help as I am working alone.. :(
My latest build has:
auth login wolrd login first movement packet and spell + spawn + opcodes and encryption algorithms
:)
Oh, and the auth is stable now with grunt instead of battle net 2
stoneharry:
--- Quote from: "Will" --- Oh, and the auth is stable now with grunt instead of battle net 2 --- End quote ---
We should be moving away from Grunt and actually using Battle Net 2 protocol. =/ Why did you abandon it? I got the basics of the new protocol working in 3.3.5a with my limited knowledge in this field because it is mostly documented from SC2 and D3 work. Only difficulty I can imagine is working out the module system, but you have a live server to play with in this case. :)
Will:
--- Quote ---We should be moving away from Grunt and actually using Battle Net 2 protocol. --- End quote ---
Why? And there is a good amount of resources and documentation.
I can't remember if your much into emu? If your interested I'm offering 25% shares in the project.
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