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[TOOL] Spell Editor GUI V2
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Lord_Spaztic:
--- Quote from: "stoneharry" ---I do not know how a CSV exporter/importer would work. You mean like how DBCUtil works? I guess I could try and write it at some point. --- End quote ---
I was thinking more like SQL. Being able to import a .csv or .txt
When you import a .csv it'll: Add new rows to the spell dbc if new IDs are not present. Or overwrite spells with already present IDs.
When you export a spell to .csv It'll Export that spell like you would find in spell.dbc when you convert it with DBCUtil, that could be reimported or tooled around.
The majority of this idea stems from working with a bunch of people who'll be working at the same time. So instead of having to reinvent the wheel every time you update your Master spell.dbc, you can just have each member export a .csv with all their spells, then patch it into your master .dbc
This would also work for mass producing talents which have multiple ranks, as to speed up their creation process.
I only recommended .csv due to being able to open it with tools like CSVed or Excel an still retain column count for easier editing.
stoneharry:
--- Quote from: "Lord_Spaztic" --- --- Quote from: "stoneharry" ---I do not know how a CSV exporter/importer would work. You mean like how DBCUtil works? I guess I could try and write it at some point. --- End quote ---
I was thinking more like SQL. Being able to import a .csv or .txt
When you import a .csv it'll: Add new rows to the spell dbc if new IDs are not present. Or overwrite spells with already present IDs.
When you export a spell to .csv It'll Export that spell like you would find in spell.dbc when you convert it with DBCUtil, that could be reimported or tooled around.
The majority of this idea stems from working with a bunch of people who'll be working at the same time. So instead of having to reinvent the wheel every time you update your Master spell.dbc, you can just have each member export a .csv with all their spells, then patch it into your master .dbc
This would also work for mass producing talents which have multiple ranks, as to speed up their creation process.
I only recommended .csv due to being able to open it with tools like CSVed or Excel an still retain column count for easier editing. --- End quote ---
Makes sense, but this is quite a large feature so not something I will implement any time soon.
--- Quote from: "Serendipity" ---Minor thing, but could you expand the attributes tables a little bit? Some of the text that tells you what each attribute does is cut off. For example in the attributes table Spell damage depends on caster location is cut off at Caster L, attributes EX2 cuts off Ambush, Backstab, Cheap Shot, De (cant tell the rest of the spells)
Just minor things like that. --- End quote ---
Made them wider in the latest version.
stoneharry:
Deployed a new build: https://github.com/stoneharry/Spell-Edi ... s/tag/v1.4
Flat file DBC editing is no longer supported - all edits are done from MySQL. A spell DBC can be imported into a MySQL database and the MySQL database can be exported to a new Spell.DBC.
This allows for multiple people to edit the same database at the same time.
This version also brings along many improvements and bug fixes over the older versions.
Please report any bugs you find on the GitHub page.
stoneharry:
Created a tool to automatically generate all spell visuals as creatures to easily find spell visuals for the spell editor.
Screenshot can be seen here:
Alastor:
Nice :D
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