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Neo - A WoW Development Suite

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Ohai:
wow so awsome thumbs up

Kaev:
Stuff is going on: https://cloud.cromon.ch/f/31ac6824fd043 ... 42a08922b8

Marlamin:
WMO fix seems to work well, save for the alpha issues and some files & maps not loading this is already well on it's way to (at the least) being a good map viewer/explorer. Great work!

phantomx:

--- Quote from: "Kaev" ---Stuff is going on: https://cloud.cromon.ch/f/31ac6824fd043 ... 42a08922b8
--- End quote ---

Looking good, seems like some blend flags to need to be adjusted or defined.

Cromon:
Yea, in this video the m2 were still all rendered the same way, no matter what kind of blending or whatnot they are using. Right now im evaulating how much i wanna go into detail about rendering m2. I could give you arthas with 3 texture blend for his eyes with UV, alpha animation and multiple masking, but you wouldnt notice until you do a real close up of his eyes. So i probably stick to the most basic blending stuff which will satisfy both development speed and level of detail.

For example the lights you were talking about:

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