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[QUESTION] Tree isn't Transparent
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frezer748:
--- Quote from: "Ascathos" ---1. Make the leaves and the tree itself (the stem) two different geosets. 2. Set the leaves to a different renderflag. 3. Try again.- --- End quote ---
But the .mdx to .m2 Converter, can just read out Models with 1 Geoset, or I'm wrong? :O
Ascathos:
--- Quote from: "frezer748" --- --- Quote from: "Ascathos" ---1. Make the leaves and the tree itself (the stem) two different geosets. 2. Set the leaves to a different renderflag. 3. Try again.- --- End quote ---
But the .mdx to .m2 Converter, can just read out Models with 1 Geoset, or I'm wrong? :O --- End quote --- No, it can not exceed 60 bones, as it does not create multiply skin files. Geosets are not limited by number afaik.
frezer748:
Mhm Well, the mdx to m2 converter crash always on the Point "Geosets" if I move the .mdx file on the converter. The Model have 10 geosets and only 2 Bones.
Well got the Tree to work (but only the 1 Geoset Version, the version with many Geosets still not work)
Well some Problems I still have, what they could be? :
http://i.minus.com/ib2i5SGBt299th.jpg The Strain Texture looks weird
http://i.minus.com/ijdFYXhruID6D.jpg The Strain/mask Texture looks weird
http://i.minus.com/i5t4wRRMfSvlM.jpg Under the Tree the Leaves aren't filled
http://i.minus.com/ibxQWnwc8Vcq9m.jpg When I'm far away from the Tree, the Tree (Texture?) looks weird
Ascathos:
--- Quote from: "frezer748" ---Mhm Well, the mdx to m2 converter crash always on the Point "Geosets" if I move the .mdx file on the converter. The Model have 10 geosets and only 2 Bones.
Well got the Tree to work (but only the 1 Geoset Version, the version with many Geosets still not work)
Well some Problems I still have, what they could be? :
http://i.minus.com/ib2i5SGBt299th.jpg The Strain Texture looks weird
http://i.minus.com/ijdFYXhruID6D.jpg The Strain/mask Texture looks weird
http://i.minus.com/i5t4wRRMfSvlM.jpg Under the Tree the Leaves aren't filled
http://i.minus.com/ibxQWnwc8Vcq9m.jpg When I'm far away from the Tree, the Tree (Texture?) looks weird --- End quote --- Broken Texture. Try a different converter. I suggest BLP Lab (works properly most of the times) and check if each offset works properly.
frezer748:
--- Quote from: "Ascathos" --- --- Quote from: "frezer748" ---Mhm Well, the mdx to m2 converter crash always on the Point "Geosets" if I move the .mdx file on the converter. The Model have 10 geosets and only 2 Bones.
Well got the Tree to work (but only the 1 Geoset Version, the version with many Geosets still not work)
Well some Problems I still have, what they could be? :
http://i.minus.com/ib2i5SGBt299th.jpg The Strain Texture looks weird
http://i.minus.com/ijdFYXhruID6D.jpg The Strain/mask Texture looks weird
http://i.minus.com/i5t4wRRMfSvlM.jpg Under the Tree the Leaves aren't filled
http://i.minus.com/ibxQWnwc8Vcq9m.jpg When I'm far away from the Tree, the Tree (Texture?) looks weird --- End quote --- Broken Texture. Try a different converter. I suggest BLP Lab (works properly most of the times) and check if each offset works properly. --- End quote ---
WoW I had an very old Version so Tool Problem fixed.
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