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[QUESTION] Tree isn't Transparent

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frezer748:

--- Quote from: "Ascathos" ---1. Make the leaves and the tree itself (the stem) two different geosets.
2. Set the leaves to a different renderflag.
3. Try again.-
--- End quote ---


But the .mdx to .m2 Converter, can just read out Models with 1 Geoset, or I'm wrong? :O

Ascathos:

--- Quote from: "frezer748" ---
--- Quote from: "Ascathos" ---1. Make the leaves and the tree itself (the stem) two different geosets.
2. Set the leaves to a different renderflag.
3. Try again.-
--- End quote ---


But the .mdx to .m2 Converter, can just read out Models with 1 Geoset, or I'm wrong? :O
--- End quote ---
No, it can not exceed 60 bones, as it does not create multiply skin files. Geosets are not limited by number afaik.

frezer748:
Mhm Well, the mdx to m2 converter crash always on the Point "Geosets" if I move the .mdx file on the converter. The Model have 10 geosets and only 2 Bones.


Well got the Tree to work (but only the 1 Geoset Version, the version with many Geosets still not work)

Well some Problems I still have, what they could be? :

http://i.minus.com/ib2i5SGBt299th.jpg The Strain Texture looks weird

http://i.minus.com/ijdFYXhruID6D.jpg The Strain/mask Texture looks weird

http://i.minus.com/i5t4wRRMfSvlM.jpg Under the Tree the Leaves aren't filled

http://i.minus.com/ibxQWnwc8Vcq9m.jpg When I'm far away from the Tree, the Tree (Texture?) looks weird

Ascathos:

--- Quote from: "frezer748" ---Mhm Well, the mdx to m2 converter crash always on the Point "Geosets" if I move the .mdx file on the converter. The Model have 10 geosets and only 2 Bones.


Well got the Tree to work (but only the 1 Geoset Version, the version with many Geosets still not work)

Well some Problems I still have, what they could be? :

http://i.minus.com/ib2i5SGBt299th.jpg The Strain Texture looks weird

http://i.minus.com/ijdFYXhruID6D.jpg The Strain/mask Texture looks weird

http://i.minus.com/i5t4wRRMfSvlM.jpg Under the Tree the Leaves aren't filled

http://i.minus.com/ibxQWnwc8Vcq9m.jpg When I'm far away from the Tree, the Tree (Texture?) looks weird
--- End quote ---
Broken Texture. Try a different converter. I suggest BLP Lab (works properly most of the times) and check if each offset works properly.

frezer748:

--- Quote from: "Ascathos" ---
--- Quote from: "frezer748" ---Mhm Well, the mdx to m2 converter crash always on the Point "Geosets" if I move the .mdx file on the converter. The Model have 10 geosets and only 2 Bones.


Well got the Tree to work (but only the 1 Geoset Version, the version with many Geosets still not work)

Well some Problems I still have, what they could be? :

http://i.minus.com/ib2i5SGBt299th.jpg The Strain Texture looks weird

http://i.minus.com/ijdFYXhruID6D.jpg The Strain/mask Texture looks weird

http://i.minus.com/i5t4wRRMfSvlM.jpg Under the Tree the Leaves aren't filled

http://i.minus.com/ibxQWnwc8Vcq9m.jpg When I'm far away from the Tree, the Tree (Texture?) looks weird
--- End quote ---
Broken Texture. Try a different converter. I suggest BLP Lab (works properly most of the times) and check if each offset works properly.
--- End quote ---


 WoW I had an very old Version so Tool Problem fixed.

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