Forum > Texturing and 2D Art
[BUG] HELP please! Barcode-Like textures..
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ArtGoiner:
Sorry it took me a while to respond just got a new washer and dryer for my house.. Anyways...
ArtGoiner:
No matter what I do that won't go away. I tried using the CTRL + SHIFT + Left Click to delete all the textures on that square and the Barcode thing stays. I tried reload my noggit. I tried opening it in Taliis and resaving it. Still nothing. I'm clueless.
ArtGoiner:
Ascathos, sorry i didn't notice your post until now. Seems like you know what im talking about. except. I have no idea what you're talking about lol :( can you noobify (stupify) it a little more?? lol
Ascathos:
Seeing as it is a relatively untouched topic, here's an unsorted rundown:
BLP2: BLP ("Blizzard Game Picture") was the traditional texture and picture format that blizzard used since WC, even Starcraft iirc. It stores all the necessary information for each picture with different settings. In affect, this means that a broken texture (in some sort) affects it's entirety.
Type of converter: What converter do you use ? There are several converter (BLP Lab, BLPConverter, BLAtoBLP), with different "from" (TGA,PNG are the most common) "to" (BLP2, of course.) converters.
PNG has forced transperancy settings.
TGA requires an Alpha Channel, sort of a raster information that says "this pixel has xx% transperancy", for easier understanding.
Mipmap: Sort of pre-definied "size" scripts. As a common method to improve scaling on long- and near- scaled distances, they are created within the file to improve visuals. As a side note, these are broken within your file.
Because I'm too lazy to explain it all in detail, look it up. http://www.wowwiki.com/BLP_file http://en.wikipedia.org/wiki/.BLP
ArtGoiner:
I don't use a BLP Converter. I Mean not just a BLP Converter. I use just the software that Steff posted. NoggitSDL 1.2. Taliis. ADTAdder. MPQEditor3.1 that's all i use. I use the Taliis to make the WDT and ADT file then I use ADTAdder to make the other adt files then I pack them using MPQ Editor then use Noggit and edit the ADt files.
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